


Be prepared to shell out a lot of money to stock up on hundreds (if not thousands) of bleach and metal scrap to craft your own bullets. The skill ability to get an extra percentage of ammo whenever ammo is gotten applies to ammo crafting too. She can carry two times as much ammo as the other characters' default and her skills focus on getting more ammo. The cherry on top is that fully upgraded Inspiring Kick is comparable to fully upgraded Grim Inspiration + Righteous Fire. Head-stomps count as kicks, so she can earn extra Fury on head-stomps, and head-stomps are bread and butter for every character from the time that it is unlocked (i.e. Team-oriented with a beginning, middle, and end Survival skills that boost attributes of team-mates within range as well as bonuses from her Fury. Here are descriptions of each character, in no particular order:įury: weapon: revolver, effect: auto-aim on fire (targets need to be on screen), team boosts, indefinite ammo, screen-clearer like Logan's. You can take a look at each skill at (one page) or (character pages), so I'll try to cover what MAY not and what WILL not be immediately realized from reading those. Character differences: appearance, personality, voice, and ammo carrying capacity, natural stamina, natural vitality, and skills.
